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Records Match
Record/Time/Map
Val/Avg
Set by
Rival
Galil kills on a map
41.8164
Galil damage (avg/round)
19.36.1
Galil kills on a map
41.8164
Galil damage (avg/round)
21.66.1
Galil kills on a map
41.8164
Molotov damage (avg/round)
9.32
Percentage of headshots
38%16%
AK47 kills on a map
116.3346
AK47 damage (avg/round)
71.325.2
GLOCK damage (avg/round)
16.84.2
Lineups
Lineup
Lineup
Historical Maps winrate Last 6 months
Inferno
G
75%
Nuke
G
60%
Train
G
47%
Mirage
G
46%
Ancient
G
26%
Anubis
G
25%
Dust II
G
20%
Last 5 maps
Inferno
75%
4
14
Nuke
80%
15
1
Train
67%
3
8
Mirage
79%
14
5
Ancient
64%
14
7
Anubis
75%
4
19
Dust II
80%
10
5
Last 5 maps
Inferno
0%
3
0
Nuke
20%
5
4
Train
20%
5
1
Mirage
33%
3
9
Ancient
38%
8
5
Anubis
50%
8
4
Dust II
60%
5
6
Last results
Past matches
- wwwww
- llwlw
Info
Match analysis of Getting Info vs SUPER EVIL GANG by the Bo3.gg Team
In the CS2 match between Getting Info and SUPER EVIL GANG, a series of thrilling battles unfolded with a score of 2-0, on the following maps: Anubis, Mirage, and victory was secured by Getting Info. The MVP of this match was shane.
Getting Info analytics
The team Getting Info secured 25 out of 36 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Anubis, Mirage. They also successfully set 4 bombs during the match.
The standout players for Getting Info were shane contributed 34 kills and MarKE contributed 35 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 15729 overall damage.
On the defensive side, Getting Info held their ground firmly, successfully defending 7 bomb plants. Their defensive coordination and site control proved to be crucial.
SUPER EVIL GANG analytics
The team SUPER EVIL GANG managed to secure 11 out of 36 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 1 plants during the match did not lead the team to victory.
The standout players for SUPER EVIL GANG were Arias contributed 22 kills and flow contributed 23 kills. 11181 of total damage by SUPER EVIL GANG could not prevent Getting Info from securing the victory
On the defensive side, SUPER EVIL GANG struggled to hold their ground, successfully defending 6 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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