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Records Inferno
Record/Time/Map
Val/Avg
Set by
Rival
HE damage (avg/round)
123.4
Molotov kills on a map
21.0818
Molotov damage (avg/round)
6.52
HE damage (avg/round)
11.83.4
Molotov damage (avg/round)
7.22
Percentage of headshots
42%15%
USP damage (avg/round)
14.24.7
Smoke thrown on a map
2014.8354
Damage (total/round)
40873
Player score (round)
43421011
Historical Maps winrate Last 6 months
Nuke
50%
Inferno
45%
Mirage
43%
Vertigo
17%
Ancient
17%
Anubis
17%
Overpass
0%
Last 5 maps
Nuke
50%
4
20
Inferno
78%
9
3
Mirage
43%
7
9
Vertigo
33%
3
13
Ancient
23%
13
2
Anubis
50%
12
5
Overpass
0%
0
17
Last 5 maps
Nuke
0%
0
9
Inferno
33%
3
2
Mirage
0%
0
14
Vertigo
50%
2
4
Ancient
40%
5
5
Anubis
33%
3
3
Overpass
0%
2
4
Info
Map Analysis of Galorys vs 2GAME by the Bo3.gg Team
Galorys on Inferno Analysis
Galorys demonstrated their prowers on Inferno, securing 10 out of 22 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for Galorys on Inferno were hoax, who contributed 21 kills, and happ, who added 17 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Inferno, the team inflicted a total of 7363 overall damage.
On the defensive side of Inferno, Galorys held their ground firmly, successfully defending 8 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
2GAME on Inferno Analysis
Inferno proved to be a challenging battleground for 2GAME, as they managed to secure 12 out of 22 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for 2GAME on Inferno included dzt, who contributed 19 kills, and beg0d, who added 14 kills. Despite their individual efforts, inflicting 7891 total damage, 2GAME couldn't prevent Galorys from securing victory on Inferno
On the defensive side of Inferno, 2GAME struggled to hold their ground, successfully defending 10 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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