Gaimin Gladiators Scoreboard Vertigo (M1)

+/-

ROUNDS SCORES

14

15

6

-1

76

2:6

5

2

5.9

0%

12

16

6

-4

82

0:1

3

0

5.8

-4%

11

17

4

-6

52

1:2

3

0

4.9

-21%

9

17

5

-8

52

3:3

3

0

4.8

-33%

8

16

6

-8

57

0:2

2

0

4.5

-25%

Total

54

81

27

-27

319

6:14

16

2

5.2

-17%

9INE Scoreboard Vertigo (M1)

+/-

ROUNDS SCORES

18

11

9

+7

107

3:0

4

0

7.7

+39%

16

9

3

+7

81

4:0

4

0

7.1

+17%

17

10

1

+7

77

2:1

2

0

6.8

+19%

14

9

8

+5

75

2:1

3

0

6.5

+9%

16

15

6

+1

75

3:4

5

0

5.9

-2%

Total

81

54

27

+27

415

14:6

18

0

6.8

+16%

Teams advantage Vertigo (M1)
Info
Map Analysis of Gaimin Gladiators vs 9INE by the Bo3.gg Team

9INE on Vertigo Analysis

9INE demonstrated their prowers on Vertigo, securing 13 out of 20 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for 9INE on Vertigo were raalz, who contributed 18 kills, and mantuu, who added 16 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Vertigo, the team inflicted a total of 8304 overall damage.


On the defensive side of Vertigo, 9INE held their ground firmly, successfully defending 5 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


Gaimin Gladiators on Vertigo Analysis

Vertigo proved to be a challenging battleground for Gaimin Gladiators, as they managed to secure 7 out of 20 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for Gaimin Gladiators on Vertigo included roeJ, who contributed 14 kills, and kraghen, who added 12 kills. Despite their individual efforts, inflicting 6383 total damage, Gaimin Gladiators couldn't prevent 9INE from securing victory on Vertigo


On the defensive side of Vertigo, Gaimin Gladiators struggled to hold their ground, successfully defending 4 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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