Teams advantage Inferno (M2)
Records Inferno
Record/Time/Map
Val/Avg
Set by
Rival
M4A1 damage (avg/round)
50.516.3
USP damage (avg/round)
14.54.8
Shots accuracy (%)
41%18%
GLOCK kills on a map
41.4516
GLOCK damage (avg/round)
274.2
Flash blinded on a map (opp)
2828
Flash duration on a map (sec)
00:39s00:36s
Tec-9 kills on a map
21.3011
Tec-9 damage (avg/round)
20.43.6
Molotov damage (avg/round)
72
Info
Map Analysis of Gaimin Gladiators vs 9INE by the Bo3.gg Team
Gaimin Gladiators on Inferno Analysis
Gaimin Gladiators demonstrated their prowers on Inferno, securing 7 out of 11 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for Gaimin Gladiators on Inferno were Queenix, who contributed 15 kills, and nicoodoz, who added 8 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Inferno, the team inflicted a total of 4213 overall damage.
On the defensive side of Inferno, Gaimin Gladiators held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
9INE on Inferno Analysis
Inferno proved to be a challenging battleground for 9INE, as they managed to secure 4 out of 11 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for 9INE on Inferno included misutaaa, who contributed 11 kills, and mantuu, who added 12 kills. Despite their individual efforts, inflicting 4249 total damage, 9INE couldn't prevent Gaimin Gladiators from securing victory on Inferno
On the defensive side of Inferno, 9INE struggled to hold their ground, successfully defending 4 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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