Records Match
Record/Time/Map
Val/Avg
Set by
Rival
Galil kills on a map
51.8064
Flash duration on a map (sec)
01:59s00:39s
Flash blinded on a map (opp)
7030
Flash blinded on a map (opp)
6830
Flash duration on a map (sec)
01:34s00:39s
Flash blinded on a map (opp)
6930
Damage (total/round)
43773
Player score (round)
41711012
Multikill x-
4
Multikill x-
4
Historical Maps winrate Last 6 months
Mirage
45%
Dust II
42%
Vertigo
34%
Overpass
20%
Ancient
19%
Nuke
13%
Inferno
4%
Last 5 maps
Mirage
78%
9
2
Dust II
0%
0
28
Vertigo
67%
6
8
Overpass
20%
5
17
Ancient
63%
8
5
Nuke
70%
10
2
Inferno
53%
17
3
Last 5 maps
Mirage
33%
12
29
Dust II
42%
12
11
Vertigo
33%
6
29
Overpass
40%
10
14
Ancient
44%
9
20
Nuke
57%
28
2
Inferno
57%
14
7
Last results
Head to head
Info
Match analysis of FURIA vs Astralis by the Bo3.gg Team
In the CS2 match between FURIA and Astralis, a series of thrilling battles unfolded with a score of 2-0, on the following maps: Overpass, Mirage, and victory was secured by FURIA. The MVP of this match was KSCERATO.
FURIA analytics
The team FURIA secured 32 out of 55 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Overpass, Mirage. They also successfully set 5 bombs during the match.
The standout players for FURIA were KSCERATO contributed 45 kills and arT contributed 43 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 20826 overall damage.
On the defensive side, FURIA held their ground firmly, successfully defending 16 bomb plants. Their defensive coordination and site control proved to be crucial.
Astralis analytics
The team Astralis managed to secure 23 out of 55 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 7 plants during the match did not lead the team to victory.
The standout players for Astralis were k0nfig contributed 45 kills and blameF contributed 36 kills. 18498 of total damage by Astralis could not prevent FURIA from securing the victory
On the defensive side, Astralis struggled to hold their ground, successfully defending 12 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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