Fourth Quarter Scoreboard Nuke (M1)

+/-

ROUNDS SCORES

13

17

3

-4

80

3:1

3

0

5.7

0%

15

16

4

-1

79

2:7

4

1

5.7

0%

13

16

0

-3

58

1:2

2

0

5.3

-13%

11

18

4

-7

65

1:1

2

0

5.0

-21%

9

17

2

-8

56

1:2

3

0

4.8

0%

Total

61

84

13

-23

338

8:13

14

1

5.3

-7%

Third Impact Scoreboard Nuke (M1)

+/-

ROUNDS SCORES

MVP

29

14

4

+15

112

3:0

10

1

9.2

+53%

19

12

8

+7

114

2:1

5

1

7.9

+43%

12

10

5

+2

71

2:1

2

0

6.3

+9%

12

13

5

-1

70

0:1

1

0

5.8

-4%

12

13

0

-1

52

6:5

1

0

5.6

-11%

Total

84

62

22

+22

419

13:8

19

2

7.0

+18%

SkinClub Worldwide
Teams advantage Nuke (M1)
Picks & bans
Vertigo
Vertigo
ban
Ancient
Ancient
ban
Dust II
Dust II
ban
Overpass
Overpass
ban
Inferno
Inferno
ban
Mirage
Mirage
ban
Nuke
Nuke
decider
Historical Maps winrate Last 6 months

Nuke

50%

Ancient

50%

Inferno

18%

Overpass

17%

Mirage

15%

Dust II

0%

Vertigo

0%

Last 5 maps

Nuke

0%

1

0

Ancient

50%

2

1

w
l

Inferno

0%

1

2

fb
l
fb

Overpass

33%

3

1

l
w
l

Mirage

0%

0

3

fb

Dust II

0%

0

1

Vertigo

0%

1

1

l

Last 5 maps

Nuke

50%

12

3

fb
w
l
w

Ancient

100%

1

9

fb
fb
fb
w

Inferno

18%

11

6

fb
l
l
l
w

Overpass

50%

6

5

l
w
w
l
l

Mirage

15%

13

3

l
l
l
l
l

Dust II

0%

0

15

fb
fb
fb
fb
fb

Vertigo

0%

2

14

l
fb
fb
fb
fb
Last results
Head to head
The teams have not met in the last 6 months
Past matches
Info
Map Analysis of Fourth Quarter vs Third Impact by the Bo3.gg Team

Third Impact on Nuke Analysis

Third Impact demonstrated their prowers on Nuke, securing 16 out of 21 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for Third Impact on Nuke were RZU, who contributed 29 kills, and JAM, who added 19 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Nuke, the team inflicted a total of 8804 overall damage.


On the defensive side of Nuke, Third Impact held their ground firmly, successfully defending 6 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


Fourth Quarter on Nuke Analysis

Nuke proved to be a challenging battleground for Fourth Quarter, as they managed to secure 5 out of 21 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for Fourth Quarter on Nuke included 1Luck, who contributed 13 kills, and Gonzo, who added 15 kills. Despite their individual efforts, inflicting 7102 total damage, Fourth Quarter couldn't prevent Third Impact from securing victory on Nuke


On the defensive side of Nuke, Fourth Quarter struggled to hold their ground, successfully defending 5 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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