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Teams advantage
Score
7.2
5.1
Dust II2.2
Win Rounds
13
3
Dust II10
Kills
73
38
Dust II35
Damage
7.51K
4.98K
Dust II2530
Economy
397.6K
251.6K
Dust II146000
Records Match
Record/Time/Map
Val/Avg
Set by
Rival
M4A1 kills on a map
94.4189
M4A1 damage (avg/round)
60.316.3
Flash duration on a map (sec)
01:02s00:36s
Flash blinded on a map (opp)
5728
Flash blinded on a map (opp)
4728
Assists on a map
11.044.4315
Damage (total/round)
39073
Player score (round)
40381010
Player score (round)
36041010
Multikill x-
4
Historical Maps winrate Last 6 months
Dust II
64%
Mirage
61%
Inferno
56%
Vertigo
50%
Nuke
P
41%
Ancient
P
32%
Anubis
0%
Last 5 maps
Dust II
64%
11
15
Mirage
61%
36
9
Inferno
56%
34
27
Vertigo
50%
22
30
Nuke
59%
37
14
Ancient
68%
34
12
Anubis
0%
0
77
Last 5 maps
Dust II
0%
1
1
Mirage
0%
0
2
Inferno
0%
1
1
Vertigo
0%
0
2
Nuke
100%
1
0
Ancient
100%
1
0
Anubis
0%
0
0
Info
Match analysis of Fluxo vs Players by the Bo3.gg Team
In the CS2 match between Fluxo and Players, a series of thrilling battles unfolded with a score of 1-0, on the following maps: Dust II, and victory was secured by Fluxo. The MVP of this match was zevy.
Fluxo analytics
The team Fluxo secured 13 out of 16 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Dust II. They also successfully set 1 bombs during the match.
The standout players for Fluxo were zevy contributed 18 kills and arT contributed 17 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 7507 overall damage.
On the defensive side, Fluxo held their ground firmly, successfully defending 9 bomb plants. Their defensive coordination and site control proved to be crucial.
Players analytics
The team Players managed to secure 3 out of 16 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 1 plants during the match did not lead the team to victory.
The standout players for Players were dzt contributed 10 kills and Spinnie contributed 9 kills. 4977 of total damage by Players could not prevent Fluxo from securing the victory
On the defensive side, Players struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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