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Records Match
Record/Time/Map
Val/Avg
Set by
Rival
M4A1 kills on a map
134.6963
M4A1 damage (avg/round)
44.916.7
Smoke thrown on a map
2715.0371
M4A1 kills on a map
124.6963
Shots (total/round)
8316
Multikill x-
4
Clutch (opponents)
2
Flash duration on a round (sec)
00:15s00:05s
Player score (round)
35231012
Player score (round)
37751012







Historical Maps winrate Last 6 months
Overpass
67%
Vertigo
50%
Dust II
19%
Mirage
6%
Ancient
6%
Inferno
4%
Nuke
3%
Last 5 maps
Overpass
100%
1
26
Vertigo
83%
6
2
Dust II
69%
16
3
Mirage
44%
9
5
Ancient
56%
9
10
Inferno
63%
8
16
Nuke
77%
13
4
Last 5 maps
Overpass
33%
6
5
Vertigo
33%
3
7
Dust II
50%
2
15
Mirage
50%
4
6
Ancient
50%
8
0
Inferno
67%
6
2
Nuke
80%
5
7
Last results
Head to head
Info
Match analysis of Fluxo vs 00NATION by the Bo3.gg Team
In the CS2 match between Fluxo and 00NATION, a series of thrilling battles unfolded with a score of 2-0, on the following maps: Mirage, Ancient, and victory was secured by Fluxo. The MVP of this match was Lucaozy.
Fluxo analytics
The team Fluxo secured 30 out of 50 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Mirage, Ancient. They also successfully set 5 bombs during the match.
The standout players for Fluxo were Lucaozy contributed 47 kills and felps contributed 48 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 19428 overall damage.
On the defensive side, Fluxo held their ground firmly, successfully defending 16 bomb plants. Their defensive coordination and site control proved to be crucial.
00NATION analytics
The team 00NATION managed to secure 20 out of 50 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 6 plants during the match did not lead the team to victory.
The standout players for 00NATION were latto contributed 41 kills and try contributed 37 kills. 16710 of total damage by 00NATION could not prevent Fluxo from securing the victory
On the defensive side, 00NATION struggled to hold their ground, successfully defending 11 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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