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Teams advantage Train (M1)
Records Train
Record/Time/Map
Val/Avg
Set by
Rival
Fast bomb plant (sec)
00:25s01:23s
Fast bomb plant (sec)
00:34s01:23s
GLOCK damage (avg/round)
11.54.2
Flash duration on a map (sec)
02:16s00:35s
Flash blinded on a map (opp)
6228
M4A4 damage (avg/round)
41.411.7
Molotov damage (avg/round)
8.62
Player score (round)
35911010
Knife kills
11
HE damage (total/round)
13326.1
Info
Map Analysis of Fire Flux vs Ninjas in Pyjamas by the Bo3.gg Team
Fire Flux on Train Analysis
Fire Flux demonstrated their prowers on Train, securing 13 out of 24 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for Fire Flux on Train were S3NSEY, who contributed 19 kills, and Banjo, who added 16 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Train, the team inflicted a total of 9080 overall damage.
On the defensive side of Train, Fire Flux held their ground firmly, successfully defending 7 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
Ninjas in Pyjamas on Train Analysis
Train proved to be a challenging battleground for Ninjas in Pyjamas, as they managed to secure 11 out of 24 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for Ninjas in Pyjamas on Train included Snappi, who contributed 23 kills, and ewjerkz, who added 18 kills. Despite their individual efforts, inflicting 8601 total damage, Ninjas in Pyjamas couldn't prevent Fire Flux from securing victory on Train
On the defensive side of Train, Ninjas in Pyjamas struggled to hold their ground, successfully defending 6 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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