Ended
1
FaZe
2 - 1
Monte
Full stats

2 Comments

Vertigo
13 - 7
Nuke
14 - 16
Mirage
13 - 10
FaZe Scoreboard Vertigo (M0)

+/-

ROUNDS SCORES

24

8

4

+16

99

2:0

6

1

8.3

+43%

17

10

4

+7

88

4:1

4

1

7.3

+17%

17

13

5

+4

98

1:3

5

1

7.1

+22%

11

13

4

-2

72

3:1

2

0

5.8

-12%

9

16

9

-7

66

1:4

1

0

4.8

-13%

Total

78

60

26

+18

422

11:9

18

3

6.7

+11%

Monte Scoreboard Vertigo (M0)

+/-

ROUNDS SCORES

17

14

3

+3

86

4:1

2

1

7.1

+8%

12

16

5

-4

72

1:1

4

0

5.9

-16%

11

17

4

-6

77

2:2

2

0

5.5

-11%

11

14

2

-3

54

1:4

1

1

5.0

-14%

9

17

5

-8

53

1:3

3

0

4.6

-23%

Total

60

78

19

-18

342

9:11

12

2

5.6

-11%

Teams advantage Vertigo (M0)
Info
Map Analysis of FaZe vs Monte by the Bo3.gg Team

FaZe on Vertigo Analysis

FaZe demonstrated their prowers on Vertigo, securing 13 out of 20 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for FaZe on Vertigo were broky, who contributed 24 kills, and ropz, who added 17 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Vertigo, the team inflicted a total of 8431 overall damage.


On the defensive side of Vertigo, FaZe held their ground firmly, successfully defending 9 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


Monte on Vertigo Analysis

Vertigo proved to be a challenging battleground for Monte, as they managed to secure 7 out of 20 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for Monte on Vertigo included DemQQ, who contributed 17 kills, and Woro2k, who added 12 kills. Despite their individual efforts, inflicting 6841 total damage, Monte couldn't prevent FaZe from securing victory on Vertigo


On the defensive side of Vertigo, Monte struggled to hold their ground, successfully defending 4 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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