Records Match
Record/Time/Map
Val/Avg
Set by
Rival
Fast bomb plant (sec)
00:28s01:28s
Fast bomb plant (sec)
00:33s01:28s
GLOCK kills on a map
31.4398
GLOCK damage (avg/round)
13.93.8
USP damage (avg/round)
14.44.6
Galil kills on a map
41.8115
Galil damage (avg/round)
275.6
Molotov damage (avg/round)
12.92
HE damage (avg/round)
14.63.4
HE damage (avg/round)
11.53.4
Lineups
Lineup
Historical Maps winrate Last 6 months
Anubis
30%
Vertigo
27%
Ancient
26%
Overpass
23%
Nuke
23%
Mirage
17%
Inferno
4%
Last 5 maps
Anubis
33%
6
46
Vertigo
33%
15
9
Ancient
38%
34
7
Overpass
48%
21
7
Nuke
33%
12
36
Mirage
57%
14
10
Inferno
58%
38
2
Last 5 maps
Anubis
63%
24
4
Vertigo
60%
5
21
Ancient
64%
28
6
Overpass
71%
14
16
Nuke
56%
16
10
Mirage
40%
10
17
Inferno
62%
13
21
Last results
Head to head
Past matches
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Info
Match analysis of EYEBALLERS vs 00NATION by the Bo3.gg Team
In the CS2 match between EYEBALLERS and 00NATION, a series of thrilling battles unfolded with a score of 2-0, on the following maps: Inferno, Nuke, and victory was secured by EYEBALLERS. The MVP of this match was JW.
EYEBALLERS analytics
The team EYEBALLERS secured 29 out of 49 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Inferno, Nuke. They also successfully set 6 bombs during the match.
The standout players for EYEBALLERS were JW contributed 46 kills and HEAP contributed 34 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 17576 overall damage.
On the defensive side, EYEBALLERS held their ground firmly, successfully defending 16 bomb plants. Their defensive coordination and site control proved to be crucial.
00NATION analytics
The team 00NATION managed to secure 20 out of 49 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 1 plants during the match did not lead the team to victory.
The standout players for 00NATION were JDC contributed 36 kills and syrsoN contributed 32 kills. 16672 of total damage by 00NATION could not prevent EYEBALLERS from securing the victory
On the defensive side, 00NATION struggled to hold their ground, successfully defending 14 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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