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Teams advantage
Records Match
Record/Time/Map
Val/Avg
Set by
Rival
Headshots (total/map)
268
Headshots (total/map)
258
Headshots (total/map)
238
M4A4 kills on a map
173.6448
M4A4 damage (avg/round)
35.612.7
Eco wins full buy
1
Player score (round)
35671012
Damage (total/round)
40073
Player score (round)
49841012
Shots (total/round)
8416
Historical Maps winrate Last 6 months
Overpass
100%
Inferno
80%
Dust II
50%
Vertigo
50%
Nuke
9%
Mirage
0%
Last 5 maps
Overpass
0%
2
0
Inferno
100%
3
4
Dust II
50%
4
4
Vertigo
50%
2
3
Nuke
71%
7
1
Mirage
0%
0
8
Last 5 maps
Overpass
100%
1
3
Inferno
20%
5
1
Dust II
0%
1
4
Vertigo
0%
1
1
Nuke
80%
5
0
Mirage
0%
1
3
Last results
Head to head
Past matches
- lllww
- wlwwl
Info
Match analysis of Extra Salt vs GODSENT by the Bo3.gg Team
In the CS2 match between Extra Salt and GODSENT, a series of thrilling battles unfolded with a score of 2-0, on the following maps: Nuke, Inferno, and victory was secured by Extra Salt. The MVP of this match was Sonic.
Extra Salt analytics
The team Extra Salt secured 0 out of 0 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Nuke, Inferno. They also successfully set 0 bombs during the match.
The standout players for Extra Salt were Sonic contributed 56 kills and oSee contributed 54 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 25888 overall damage.
On the defensive side, Extra Salt held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control proved to be crucial.
GODSENT analytics
The team GODSENT managed to secure 0 out of 0 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for GODSENT were b4rtiN contributed 55 kills and dumau contributed 47 kills. 24192 of total damage by GODSENT could not prevent Extra Salt from securing the victory
On the defensive side, GODSENT struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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