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Teams advantage
Records Match
Record/Time/Map
Val/Avg
Set by
Rival
M4A1 kills on a map
174.6963
Molotov damage (avg/round)
11.62
Shots (total/round)
9216
Player score (round)
34791012
Player score (round)
37761012
Clutch (opponents)
2
Clutch (opponents)
2
Teammate kills
1
Molotov damage (total/round)
18723.8
Molotov damage (total/round)
9823.8
Historical Maps winrate Last 6 months
Nuke
57%
Vertigo
56%
Dust II
31%
Mirage
26%
Ancient
22%
Inferno
20%
Overpass
14%
Last 5 maps
Nuke
57%
7
9
Vertigo
0%
5
13
Dust II
25%
4
15
Mirage
56%
9
4
Ancient
50%
2
22
Inferno
55%
11
1
Overpass
64%
14
2
Last 5 maps
Nuke
0%
0
38
Vertigo
56%
18
9
Dust II
56%
9
11
Mirage
82%
11
10
Ancient
72%
18
3
Inferno
75%
16
12
Overpass
50%
14
15
Last results
Past matches
- wlwww
- wlwww
Info
Match analysis of Evil Geniuses vs Liquid by the Bo3.gg Team
In the CS2 match between Evil Geniuses and Liquid, a series of thrilling battles unfolded with a score of 0-2, on the following maps: Overpass, Ancient, and victory was secured by Liquid. The MVP of this match was autimatic.
Liquid analytics
The team Liquid secured 0 out of 0 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Overpass, Ancient. They also successfully set 0 bombs during the match.
The standout players for Liquid were NAF contributed 67 kills and oSee contributed 60 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 31576 overall damage.
On the defensive side, Liquid held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control proved to be crucial.
Evil Geniuses analytics
The team Evil Geniuses managed to secure 0 out of 0 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for Evil Geniuses were autimatic contributed 76 kills and neaLaN contributed 61 kills. 29938 of total damage by Evil Geniuses could not prevent Liquid from securing the victory
On the defensive side, Evil Geniuses struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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