Records Match
Record/Time/Map
Val/Avg
Set by
Rival
Rounds win streak
153
AWP kills on a map
136.5807
AWP damage (avg/round)
68.621.6
HE damage (avg/round)
16.63.4
USP kills on a map
31.6158
USP damage (avg/round)
19.44.6
HE damage (avg/round)
11.53.4
M4A1 kills on a map
114.6942
Molotov damage (avg/round)
8.52
Flash duration on a map (sec)
01:10s00:39s
Historical Maps winrate Last 6 months
Mirage
69%
Ancient
50%
Nuke
45%
Overpass
27%
Anubis
26%
Inferno
16%
Vertigo
0%
Last 5 maps
Mirage
17%
12
9
Ancient
0%
2
13
Nuke
33%
6
7
Overpass
31%
13
5
Anubis
14%
7
10
Inferno
54%
13
3
Vertigo
0%
2
25
Last 5 maps
Mirage
86%
7
3
Ancient
50%
8
0
Nuke
78%
9
5
Overpass
58%
12
3
Anubis
40%
5
6
Inferno
38%
8
5
Vertigo
0%
0
16
Last results
Head to head
Past matches
- lllll
- wwwlw
Info
Match analysis of Evil Geniuses vs ARCRED by the Bo3.gg Team
In the CS2 match between Evil Geniuses and ARCRED, a series of thrilling battles unfolded with a score of 2-1, on the following maps: Overpass, Inferno, Mirage, and victory was secured by Evil Geniuses. The MVP of this match was Junior.
Evil Geniuses analytics
The team Evil Geniuses secured 46 out of 74 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Overpass, Inferno. They also successfully set 9 bombs during the match.
The standout players for Evil Geniuses were Junior contributed 67 kills and HexT contributed 54 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 29124 overall damage.
On the defensive side, Evil Geniuses held their ground firmly, successfully defending 29 bomb plants. Their defensive coordination and site control proved to be crucial.
ARCRED analytics
The team ARCRED managed to secure 28 out of 74 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 7 plants during the match did not lead the team to victory.
The standout players for ARCRED were Ryujin contributed 58 kills and Sh4GGi contributed 42 kills. 24117 of total damage by ARCRED could not prevent Evil Geniuses from securing the victory
On the defensive side, ARCRED struggled to hold their ground, successfully defending 16 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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