Records Match
Record/Time/Map
Val/Avg
Set by
Rival
HE damage (avg/round)
14.63.4
USP damage (avg/round)
15.84.6
Player score (round)
37631012
Player score (round)
52601012
Damage (total/round)
42673
Player score (round)
38691012
Multikill x-
4
Multikill x-
4
Multikill x-
4
Clutch (opponents)
3
Historical Maps winrate Last 6 months
Vertigo
66%
Nuke
57%
Inferno
45%
Dust II
41%
Mirage
36%
Overpass
33%
Ancient
0%
Last 5 maps
Vertigo
22%
9
10
Nuke
57%
7
1
Inferno
35%
17
0
Dust II
17%
6
13
Mirage
50%
4
10
Overpass
25%
8
4
Ancient
0%
0
4
Last 5 maps
Vertigo
88%
16
1
Nuke
0%
0
37
Inferno
80%
15
14
Dust II
58%
19
6
Mirage
86%
14
8
Overpass
58%
19
2
Ancient
0%
0
2
Last results
Head to head
Past matches
- llwwl
- wwlww
Info
Match analysis of Evil Geniuses vs Gambit by the Bo3.gg Team
In the CS2 match between Evil Geniuses and Gambit, a series of thrilling battles unfolded with a score of 0-2, on the following maps: Dust II, Overpass, and victory was secured by Gambit. The MVP of this match was Ax1Le.
Gambit analytics
The team Gambit secured 32 out of 53 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Dust II, Overpass. They also successfully set 3 bombs during the match.
The standout players for Gambit were Ax1Le contributed 47 kills and sh1ro contributed 43 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 20793 overall damage.
On the defensive side, Gambit held their ground firmly, successfully defending 18 bomb plants. Their defensive coordination and site control proved to be crucial.
Evil Geniuses analytics
The team Evil Geniuses managed to secure 21 out of 53 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 6 plants during the match did not lead the team to victory.
The standout players for Evil Geniuses were CeRq contributed 36 kills and oBo contributed 31 kills. 16622 of total damage by Evil Geniuses could not prevent Gambit from securing the victory
On the defensive side, Evil Geniuses struggled to hold their ground, successfully defending 9 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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