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Records Match
Record/Time/Map
Val/Avg
Set by
Rival
Flash blinded on a map (opp)
8030
Deagle damage (avg/round)
17.65.4
Flash blinded on a map (opp)
9530
Decoy grenades thrown
41.291
Damage (total/round)
40073
Player score (round)
35331012
Player score (round)
37331012
Multikill x-
4
Multikill x-
4
Molotov damage (total/round)
12023.8
Historical Maps winrate Last 6 months
Train
38%
Overpass
29%
Inferno
27%
Vertigo
21%
Dust II
12%
Nuke
5%
Mirage
4%
Last 5 maps
Train
63%
8
6
Overpass
29%
7
14
Inferno
65%
23
0
Vertigo
29%
7
17
Dust II
43%
7
10
Nuke
65%
17
2
Mirage
67%
9
18
Last 5 maps
Train
25%
12
24
Overpass
0%
5
36
Inferno
38%
21
7
Vertigo
50%
16
4
Dust II
55%
20
1
Nuke
60%
20
8
Mirage
63%
16
6
Last results
Head to head
Past matches
- wwlwl
- wlllw
Info
Match analysis of Evil Geniuses vs G2 by the Bo3.gg Team
In the CS2 match between Evil Geniuses and G2, a series of thrilling battles unfolded with a score of 0-2, on the following maps: Train, Dust II, and victory was secured by G2. The MVP of this match was Brehze.
G2 analytics
The team G2 secured 32 out of 60 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Train, Dust II. They also successfully set 6 bombs during the match.
The standout players for G2 were kennyS contributed 46 kills and NiKo contributed 46 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 22184 overall damage.
On the defensive side, G2 held their ground firmly, successfully defending 16 bomb plants. Their defensive coordination and site control proved to be crucial.
Evil Geniuses analytics
The team Evil Geniuses managed to secure 28 out of 60 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 5 plants during the match did not lead the team to victory.
The standout players for Evil Geniuses were Brehze contributed 62 kills and CeRq contributed 32 kills. 20752 of total damage by Evil Geniuses could not prevent G2 from securing the victory
On the defensive side, Evil Geniuses struggled to hold their ground, successfully defending 14 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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