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Records Match
Record/Time/Map
Val/Avg
Set by
Rival
AK47 damage (avg/round)
57.525.3
Decoy grenades thrown
41.291
Player score (round)
49831012
Player score (round)
35611012
Damage (total/round)
40073
Player score (round)
39641012
Player's aces
1
Multikill x-
4
Multikill x-
4
Multikill x-
4
Historical Maps winrate Last 6 months
Dust II
67%
Vertigo
20%
Mirage
20%
Inferno
19%
Nuke
17%
Train
11%
Overpass
8%
Last 5 maps
Dust II
67%
6
3
Vertigo
50%
4
12
Mirage
83%
6
14
Inferno
82%
17
0
Nuke
50%
12
1
Train
60%
5
4
Overpass
67%
3
11
Last 5 maps
Dust II
0%
0
27
Vertigo
70%
10
1
Mirage
63%
8
4
Inferno
63%
19
0
Nuke
67%
15
4
Train
71%
7
7
Overpass
75%
4
10
Last results
Past matches
- wwlww
- wwwlw
Info
Match analysis of Evil Geniuses vs FURIA by the Bo3.gg Team
In the CS2 match between Evil Geniuses and FURIA, a series of thrilling battles unfolded with a score of 0-2, on the following maps: Nuke, Train, and victory was secured by FURIA. The MVP of this match was KSCERATO.
FURIA analytics
The team FURIA secured 31 out of 48 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Nuke, Train. They also successfully set 6 bombs during the match.
The standout players for FURIA were KSCERATO contributed 47 kills and yuurih contributed 41 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 19523 overall damage.
On the defensive side, FURIA held their ground firmly, successfully defending 13 bomb plants. Their defensive coordination and site control proved to be crucial.
Evil Geniuses analytics
The team Evil Geniuses managed to secure 17 out of 48 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 4 plants during the match did not lead the team to victory.
The standout players for Evil Geniuses were Brehze contributed 38 kills and Ethan contributed 30 kills. 16335 of total damage by Evil Geniuses could not prevent FURIA from securing the victory
On the defensive side, Evil Geniuses struggled to hold their ground, successfully defending 10 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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