Teams advantage
Records Match
Record/Time/Map
Val/Avg
Set by
Rival
GLOCK kills on a map
41.4398
GLOCK damage (avg/round)
12.13.8
Multikill x-
4
Multikill x-
4
Clutch (opponents)
2
Molotov damage (total/round)
9123.8
HE damage (total/round)
9926.8
Flash duration on a round (sec)
00:18s00:05s
Flash duration on a round (sec)
00:25s00:05s
Rounds win streak
103
Historical Maps winrate Last 6 months
Dust II
54%
Inferno
27%
Overpass
22%
Vertigo
21%
Ancient
21%
Nuke
6%
Mirage
0%
Last 5 maps
Dust II
71%
7
6
Inferno
27%
11
4
Overpass
40%
10
9
Vertigo
44%
9
8
Ancient
67%
12
3
Nuke
67%
3
21
Mirage
56%
9
6
Last 5 maps
Dust II
17%
6
49
Inferno
54%
26
19
Overpass
62%
42
8
Vertigo
65%
31
13
Ancient
46%
26
26
Nuke
73%
48
0
Mirage
56%
39
13
Last results
Head to head
Info
Match analysis of Endpoint vs Tricked by the Bo3.gg Team
In the CS2 match between Endpoint and Tricked, a series of thrilling battles unfolded with a score of 2-0, on the following maps: Vertigo, Nuke, and victory was secured by Endpoint. The MVP of this match was mhL.
Endpoint analytics
The team Endpoint secured 0 out of 0 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Vertigo, Nuke. They also successfully set 0 bombs during the match.
The standout players for Endpoint were mhL contributed 42 kills and HeavyGod contributed 48 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 20977 overall damage.
On the defensive side, Endpoint held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control proved to be crucial.
Tricked analytics
The team Tricked managed to secure 0 out of 0 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for Tricked were Nodios contributed 44 kills and Lucky contributed 35 kills. 19564 of total damage by Tricked could not prevent Endpoint from securing the victory
On the defensive side, Tricked struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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