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Records Match
Record/Time/Map
Val/Avg
Set by
Rival
Rounds win streak
123
Fast bomb plant (sec)
00:29s01:28s
M4A1 kills on a map
104.6466
GLOCK damage (avg/round)
15.83.8
USP damage (avg/round)
13.64.6
Flash blinded on a map (opp)
4230
AUG kills on a map
52.5974
AUG damage (avg/round)
33.48.1
USP kills on a map
31.6136
USP damage (avg/round)
16.64.6
Historical Maps winrate Last 6 months
Nuke
56%
Overpass
51%
Mirage
22%
Inferno
17%
Anubis
13%
Ancient
7%
Vertigo
1%
Last 5 maps
Nuke
0%
0
42
Overpass
73%
11
12
Mirage
55%
20
7
Inferno
63%
24
11
Anubis
60%
15
15
Ancient
61%
31
3
Vertigo
60%
15
7
Last 5 maps
Nuke
56%
27
2
Overpass
22%
9
53
Mirage
33%
21
35
Inferno
46%
26
16
Anubis
47%
30
5
Ancient
68%
38
1
Vertigo
61%
18
16
Last results
Head to head
Past matches
- wwllw
- wwllw
Info
Match analysis of Endpoint vs ThunderFlash by the Bo3.gg Team
In the CS2 match between Endpoint and ThunderFlash, a series of thrilling battles unfolded with a score of 2-0, on the following maps: Ancient, Inferno, and victory was secured by Endpoint. The MVP of this match was sl3nd.
Endpoint analytics
The team Endpoint secured 26 out of 36 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Ancient, Inferno. They also successfully set 7 bombs during the match.
The standout players for Endpoint were sl3nd contributed 32 kills and MiGHTYMAX contributed 29 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 13686 overall damage.
On the defensive side, Endpoint held their ground firmly, successfully defending 17 bomb plants. Their defensive coordination and site control proved to be crucial.
ThunderFlash analytics
The team ThunderFlash managed to secure 10 out of 36 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 2 plants during the match did not lead the team to victory.
The standout players for ThunderFlash were Demho contributed 27 kills and fr3nd contributed 20 kills. 10729 of total damage by ThunderFlash could not prevent Endpoint from securing the victory
On the defensive side, ThunderFlash struggled to hold their ground, successfully defending 7 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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