Teams advantage
Records Match
Record/Time/Map
Val/Avg
Set by
Rival
Fast bomb plant (sec)
00:33s01:26s
HE kills on a map
21.1227
USP damage (avg/round)
14.34.7
USP damage (avg/round)
144.7
AK47 damage (avg/round)
5925.3
Player score (round)
36091011
Player score (round)
36461011
Player score (round)
34721011
Player score (round)
40281011
Multikill x-
4
Historical Maps winrate Last 6 months
Dust II
100%
Inferno
48%
Nuke
48%
Mirage
14%
Vertigo
12%
Ancient
6%
Anubis
5%
Last 5 maps
Dust II
100%
1
1
Inferno
48%
21
8
Nuke
0%
1
35
Mirage
60%
30
1
Vertigo
45%
20
8
Ancient
64%
39
3
Anubis
53%
15
20
Last 5 maps
Dust II
0%
1
2
Inferno
0%
0
49
Nuke
48%
21
11
Mirage
74%
19
12
Vertigo
33%
21
10
Ancient
58%
31
8
Anubis
48%
29
6
Info
Match analysis of Endpoint vs Sangal by the Bo3.gg Team
In the CS2 match between Endpoint and Sangal, a series of thrilling battles unfolded with a score of 1-2, on the following maps: Mirage, Anubis, Ancient, and victory was secured by Sangal. The MVP of this match was LNZ.
Sangal analytics
The team Sangal secured 0 out of 0 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Mirage, Ancient. They also successfully set 0 bombs during the match.
The standout players for Sangal were LNZ contributed 53 kills and Yxngstxr contributed 44 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 21528 overall damage.
On the defensive side, Sangal held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control proved to be crucial.
Endpoint analytics
The team Endpoint managed to secure 0 out of 0 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for Endpoint were cej0t contributed 48 kills and AZUWU contributed 34 kills. 19385 of total damage by Endpoint could not prevent Sangal from securing the victory
On the defensive side, Endpoint struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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