Teams advantage
Records Match
Record/Time/Map
Val/Avg
Set by
Rival
Galil damage (avg/round)
19.45.8
Flash duration on a map (sec)
00:55s00:37s
AWP kills on a map
106.4849
AWP damage (avg/round)
6521.7
USP kills on a map
41.6074
USP damage (avg/round)
17.34.7
Flash duration on a map (sec)
00:57s00:37s
Flash blinded on a map (opp)
5229
Decoy grenades thrown
41.2756
AK47 kills on a map
96.5888
Historical Maps winrate Last 6 months
Inferno
58%
Dust II
50%
Vertigo
50%
Mirage
42%
Ancient
41%
Anubis
33%
Nuke
0%
Last 5 maps
Inferno
42%
19
7
Dust II
50%
2
4
Vertigo
50%
24
5
Mirage
58%
38
1
Ancient
59%
39
3
Anubis
33%
15
20
Nuke
0%
1
37
Last 5 maps
Inferno
100%
2
0
Dust II
100%
2
0
Vertigo
0%
0
0
Mirage
100%
3
0
Ancient
100%
2
0
Anubis
0%
0
0
Nuke
0%
0
0
Info
Match analysis of Endpoint vs 5W by the Bo3.gg Team
In the CS2 match between Endpoint and 5W, a series of thrilling battles unfolded with a score of 0-2, on the following maps: Dust II, Mirage, and victory was secured by 5W. The MVP of this match was joel.
5W analytics
The team 5W secured 0 out of 0 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Dust II, Mirage. They also successfully set 0 bombs during the match.
The standout players for 5W were joel contributed 41 kills and h4rn contributed 31 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 14053 overall damage.
On the defensive side, 5W held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control proved to be crucial.
Endpoint analytics
The team Endpoint managed to secure 0 out of 0 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for Endpoint were cej0t contributed 21 kills and AZUWU contributed 16 kills. 9929 of total damage by Endpoint could not prevent 5W from securing the victory
On the defensive side, Endpoint struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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