DGG Scoreboard Vertigo (M1)

+/-

ROUNDS SCORES

10

21

7

-11

74

3:4

1

0

5.1

-22%

11

20

2

-9

61

0:1

2

2

5.0

-22%

12

19

0

-7

63

2:3

4

0

5.0

-24%

11

20

1

-9

47

1:4

3

0

4.2

-36%

8

19

2

-11

46

2:3

1

0

4.1

-33%

Total

52

99

12

-47

290

8:15

11

2

4.7

-27%

ORDER Scoreboard Vertigo (M1)

+/-

ROUNDS SCORES

21

10

9

+11

102

3:0

4

1

7.8

+36%

21

14

2

+7

86

4:-1

6

0

7.3

+9%

18

9

4

+9

88

1:1

8

1

6.8

+23%

19

11

8

+8

85

1:3

5

0

6.6

+11%

15

12

7

+3

86

4:4

5

0

6.4

0%

Total

94

56

30

+38

446

13:7

28

2

7.0

+16%

Teams advantage Vertigo (M1)
Info
Map Analysis of DGG vs ORDER by the Bo3.gg Team

ORDER on Vertigo Analysis

ORDER demonstrated their prowers on Vertigo, securing 17 out of 23 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for ORDER on Vertigo were aliStair, who contributed 21 kills, and Vexite, who added 21 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Vertigo, the team inflicted a total of 10268 overall damage.


On the defensive side of Vertigo, ORDER held their ground firmly, successfully defending 12 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


DGG on Vertigo Analysis

Vertigo proved to be a challenging battleground for DGG, as they managed to secure 6 out of 23 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for DGG on Vertigo included apocdud, who contributed 10 kills, and yourwombat, who added 11 kills. Despite their individual efforts, inflicting 6670 total damage, DGG couldn't prevent ORDER from securing victory on Vertigo


On the defensive side of Vertigo, DGG struggled to hold their ground, successfully defending 3 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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