0 Comments
42
66
12
-24
306
6:10
11
0
Ancient4.8
-17%
Records Match
Record/Time/Map
Val/Avg
Set by
Rival
USP kills on a map
31.6074
Assists on a map
8.54.4098
Speed Round (sec)
00:32s01:55s
Speed Round (sec)
00:29s01:55s
Multikill x-
4
Zeus kills
1
Lineups
Lineup
- —
- —
- Starter
- Starter
- Starter
Lineup
Historical Maps winrate Last 6 months
Vertigo
100%
Nuke
50%
Anubis
42%
Mirage
34%
Inferno
25%
Ancient
11%
Last 5 maps
Vertigo
0%
1
0
Nuke
50%
6
0
Anubis
20%
5
0
Mirage
67%
6
1
Inferno
0%
1
1
Ancient
33%
6
0
Last 5 maps
Vertigo
100%
1
9
Nuke
0%
3
11
Anubis
62%
13
0
Mirage
33%
9
5
Inferno
25%
4
8
Ancient
22%
18
1
Last results
Head to head
Past matches
- lllww
- lllll
Info
Match analysis of Clutch vs Gods Reign by the Bo3.gg Team
In the CS2 match between Clutch and Gods Reign, a series of thrilling battles unfolded with a score of 0-1, on the following maps: Ancient, and victory was secured by Gods Reign. The MVP of this match was Ph1NNN.
Gods Reign analytics
The team Gods Reign secured 13 out of 17 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Ancient. They also successfully set 2 bombs during the match.
The standout players for Gods Reign were Ph1NNN contributed 15 kills and reV3nnnn contributed 15 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 6756 overall damage.
On the defensive side, Gods Reign held their ground firmly, successfully defending 2 bomb plants. Their defensive coordination and site control proved to be crucial.
Clutch analytics
The team Clutch managed to secure 4 out of 17 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for Clutch were flame contributed 11 kills and IZR contributed 10 kills. 4888 of total damage by Clutch could not prevent Gods Reign from securing the victory
On the defensive side, Clutch struggled to hold their ground, successfully defending 1 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
0 Comments