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3
5
2
-2
444
0:1
0
0
Inferno5.6
-10%
Records Match
Record/Time/Map
Val/Avg
Set by
Rival
Assists on a map
14.4987
Kills on a map
216.6028
Deaths on a map
017
Damage (avg/round)
1451834.8
Trades on a map
13.3817
Openning kills on a map
12.7881
Kills on a map
216.6028
Deaths on a map
017
Assists on a map
14.4987
Damage (avg/round)
1791834.8
Lineups
Lineup
- Starter
- —
- Starter
- —
- Starter
Historical Maps winrate Last 6 months
Mirage
79%
Dust II
63%
Ancient
55%
Inferno
31%
Anubis
26%
Nuke
0%
Train
0%
Last 5 maps
Mirage
0%
0
0
Dust II
0%
0
0
Ancient
0%
0
0
Inferno
50%
2
0
Anubis
50%
2
0
Nuke
0%
0
0
Train
0%
0
0
Last 5 maps
Mirage
79%
19
6
Dust II
63%
16
16
Ancient
55%
29
13
Inferno
81%
16
6
Anubis
76%
25
8
Nuke
0%
0
40
Train
0%
0
4
Last results
Head to head
Past matches
- ww
- wwwww
Info
Match analysis of chill guys vs NRG by the Bo3.gg Team
In the CS2 match between chill guys and NRG, a series of thrilling battles unfolded with a score of 0-1, on the following maps: Inferno, and victory was secured by NRG. The MVP of this match was HexT.
NRG analytics
The team NRG secured 1 out of 1 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Inferno. They also successfully set 0 bombs during the match.
The standout players for NRG were HexT contributed 2 kills and br0 contributed 2 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 500 overall damage.
On the defensive side, NRG held their ground firmly, successfully defending 1 bomb plants. Their defensive coordination and site control proved to be crucial.
chill guys analytics
The team chill guys managed to secure 0 out of 1 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for chill guys were MagiC contributed 1 kills and Evancaw contributed 1 kills. 444 of total damage by chill guys could not prevent NRG from securing the victory
On the defensive side, chill guys struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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