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84
80
29
+4
376
11:13
19
3
+9%
Teams advantage Train (M1)
Records Train
Record/Time/Map
Val/Avg
Set by
Rival
Fast bomb plant (sec)
00:22s01:23s
Fast bomb plant (sec)
00:34s01:23s
Fast bomb plant (sec)
00:28s01:23s
Fast bomb plant (sec)
00:23s01:23s
Flash duration on a map (sec)
01:25s00:35s
Smoke thrown on a map
2314.2369
Galil kills on a map
51.8162
Flash duration on a map (sec)
01:27s00:35s
Shots accuracy (%)
40%18%
Player score (round)
43231010
Lineups
Lineup
- Starter
- Starter
- Starter
- Starter
- Starter
Lineup
Historical Maps winrate Last 6 months
Train
100%
Dust II
S
67%
Mirage
36%
Ancient
S
25%
Anubis
S
18%
Nuke
9%
Inferno
0%
Last 5 maps
Train
100%
2
6
Dust II
0%
1
6
Mirage
36%
11
4
Ancient
0%
4
7
Anubis
22%
9
1
Nuke
29%
7
0
Inferno
0%
0
9
Last 5 maps
Train
0%
3
1
Dust II
67%
3
6
Mirage
0%
0
9
Ancient
25%
4
5
Anubis
40%
5
4
Nuke
20%
5
4
Inferno
0%
1
0
Last results
Head to head
Past matches
- lllll
- lwllw
Info
Map Analysis of Chicken Coop vs SUPER EVIL GANG by the Bo3.gg Team
Chicken Coop on Train Analysis
Chicken Coop demonstrated their prowers on Train, securing 13 out of 24 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for Chicken Coop on Train were taggy, who contributed 21 kills, and FRIZZY, who added 18 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Train, the team inflicted a total of 9031 overall damage.
On the defensive side of Train, Chicken Coop held their ground firmly, successfully defending 6 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
SUPER EVIL GANG on Train Analysis
Train proved to be a challenging battleground for SUPER EVIL GANG, as they managed to secure 11 out of 24 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for SUPER EVIL GANG on Train included Arias, who contributed 18 kills, and flow, who added 20 kills. Despite their individual efforts, inflicting 8705 total damage, SUPER EVIL GANG couldn't prevent Chicken Coop from securing victory on Train
On the defensive side of Train, SUPER EVIL GANG struggled to hold their ground, successfully defending 5 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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