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Teams advantage
Records Match
Record/Time/Map
Val/Avg
Set by
Rival
Fast bomb plant (sec)
00:31s01:28s
Smoke thrown on a map
1915.0791
Deagle damage (avg/round)
165.4
USP kills on a map
41.6136
USP damage (avg/round)
17.44.6
Player score (round)
34731012
Player score (round)
47081012
Multikill x-
4
Multikill x-
4
Clutch (opponents)
3
Historical Maps winrate Last 6 months
Mirage
68%
Anubis
43%
Inferno
26%
Nuke
12%
Ancient
11%
Overpass
9%
Vertigo
3%
Last 5 maps
Mirage
68%
28
4
Anubis
100%
1
45
Inferno
61%
18
7
Nuke
43%
21
6
Ancient
61%
18
11
Overpass
53%
17
11
Vertigo
38%
8
16
Last 5 maps
Mirage
0%
0
46
Anubis
57%
21
1
Inferno
35%
17
13
Nuke
55%
29
5
Ancient
50%
12
9
Overpass
44%
9
16
Vertigo
41%
17
4
Last results
Head to head
Info
Match analysis of Case vs ODDIK by the Bo3.gg Team
In the CS2 match between Case and ODDIK, a series of thrilling battles unfolded with a score of 0-2, on the following maps: Nuke, Ancient, and victory was secured by ODDIK. The MVP of this match was Snow.
ODDIK analytics
The team ODDIK secured 0 out of 0 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Nuke, Ancient. They also successfully set 0 bombs during the match.
The standout players for ODDIK were Tuurtle contributed 39 kills and matios contributed 31 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 16608 overall damage.
On the defensive side, ODDIK held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control proved to be crucial.
Case analytics
The team Case managed to secure 0 out of 0 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for Case were Snow contributed 44 kills and zmb contributed 24 kills. 15667 of total damage by Case could not prevent ODDIK from securing the victory
On the defensive side, Case struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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