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Records Inferno
Record/Time/Map
Val/Avg
Set by
Rival
Fast bomb plant (sec)
00:32s01:26s
M4A1 kills on a map
74.491
M4A1 damage (avg/round)
46.716.3
GLOCK kills on a map
21.4456
GLOCK damage (avg/round)
13.34
Molotov kills on a map
21.0811
Molotov damage (avg/round)
7.32
Assists on a map
7.54.4098
Teammate kills
1
Suicide
1
Historical Maps winrate Last 6 months
Anubis
64%
Mirage
59%
Nuke
11%
Ancient
11%
Vertigo
7%
Inferno
3%
Last 5 maps
Anubis
0%
0
75
Mirage
59%
34
12
Nuke
53%
30
19
Ancient
50%
32
20
Vertigo
42%
12
38
Inferno
38%
24
14
Last 5 maps
Anubis
64%
22
3
Mirage
0%
0
60
Nuke
64%
25
5
Ancient
39%
18
20
Vertigo
35%
17
24
Inferno
41%
17
22
Last results
Head to head
Info
Map Analysis of Case vs ODDIK by the Bo3.gg Team
Case on Inferno Analysis
Case demonstrated their prowers on Inferno, securing 11 out of 12 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for Case on Inferno were RCF, who contributed 10 kills, and RICIOLI, who added 12 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Inferno, the team inflicted a total of 5189 overall damage.
On the defensive side of Inferno, Case held their ground firmly, successfully defending 8 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
ODDIK on Inferno Analysis
Inferno proved to be a challenging battleground for ODDIK, as they managed to secure 1 out of 12 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for ODDIK on Inferno included WOOD7, who contributed 5 kills, and Tuurtle, who added 4 kills. Despite their individual efforts, inflicting 2602 total damage, ODDIK couldn't prevent Case from securing victory on Inferno
On the defensive side of Inferno, ODDIK struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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