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Records Match
Record/Time/Map
Val/Avg
Set by
Rival
Fast bomb plant (sec)
00:28s01:26s
Fast bomb plant (sec)
00:25s01:26s
Smoke thrown on a map
1814.6931
GLOCK kills on a map
31.4456
GLOCK damage (avg/round)
11.14
AK47 damage (avg/round)
6125.3
Molotov damage (avg/round)
10.12
GLOCK kills on a map
31.4456
GLOCK damage (avg/round)
16.44
M4A1 kills on a map
124.491
Lineups
Lineup
Starter
Historical Maps winrate Last 6 months
Anubis
60%
Nuke
47%
Inferno
30%
Mirage
11%
Vertigo
8%
Dust II
0%
Ancient
0%
Last 5 maps
Anubis
0%
1
27
Nuke
67%
6
4
Inferno
30%
10
1
Mirage
20%
5
16
Vertigo
33%
9
14
Dust II
0%
0
1
Ancient
33%
9
12
Last 5 maps
Anubis
60%
10
5
Nuke
20%
5
18
Inferno
0%
1
22
Mirage
31%
13
5
Vertigo
25%
4
26
Dust II
0%
0
0
Ancient
33%
15
8
Last results
Head to head
Past matches
- lwlll
- wllll
Info
Match analysis of Carpe Diem vs MIGHT by the Bo3.gg Team
In the CS2 match between Carpe Diem and MIGHT, a series of thrilling battles unfolded with a score of 1-0, on the following maps: Ancient, and victory was secured by Carpe Diem. The MVP of this match was micro.
Carpe Diem analytics
The team Carpe Diem secured 13 out of 19 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Ancient. They also successfully set 1 bombs during the match.
The standout players for Carpe Diem were micro contributed 22 kills and lake contributed 18 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 7992 overall damage.
On the defensive side, Carpe Diem held their ground firmly, successfully defending 8 bomb plants. Their defensive coordination and site control proved to be crucial.
MIGHT analytics
The team MIGHT managed to secure 6 out of 19 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 1 plants during the match did not lead the team to victory.
The standout players for MIGHT were Fr3nk1e contributed 16 kills and djay contributed 16 kills. 6538 of total damage by MIGHT could not prevent Carpe Diem from securing the victory
On the defensive side, MIGHT struggled to hold their ground, successfully defending 2 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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