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Teams advantage
Records Match
Record/Time/Map
Val/Avg
Set by
Rival
Flash duration on a map (sec)
02:05s00:39s
Flash duration on a map (sec)
02:26s00:39s
Flash blinded on a map (opp)
10230
Molotov kills on a map
31.0849
Flash duration on a map (sec)
02:18s00:39s
Damage (total/round)
50473
Shots (total/round)
8816
Player score (round)
35531012
Shots (total/round)
10216
Shots (total/round)
8316
Lineups
Lineup
- Starter
Lineup
Historical Maps winrate Last 6 months
Ancient
33%
Vertigo
25%
Nuke
23%
Mirage
11%
Overpass
7%
Dust II
5%
Inferno
5%
Last 5 maps
Ancient
100%
1
35
Vertigo
50%
12
3
Nuke
63%
8
10
Mirage
75%
12
10
Overpass
57%
21
2
Dust II
50%
8
13
Inferno
72%
18
6
Last 5 maps
Ancient
67%
6
6
Vertigo
25%
4
11
Nuke
86%
7
12
Mirage
64%
14
3
Overpass
50%
6
22
Dust II
55%
11
16
Inferno
77%
13
4
Last results
Past matches
- lwlww
- wwwlw
Info
Match analysis of Carpe Diem vs Gaimin Gladiators by the Bo3.gg Team
In the CS2 match between Carpe Diem and Gaimin Gladiators, a series of thrilling battles unfolded with a score of 0-1, on the following maps: Mirage, and victory was secured by Gaimin Gladiators. The MVP of this match was Jeorge.
Gaimin Gladiators analytics
The team Gaimin Gladiators secured 0 out of 0 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Mirage. They also successfully set 0 bombs during the match.
The standout players for Gaimin Gladiators were Jeorge contributed 31 kills and Jazzpimp contributed 33 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 14540 overall damage.
On the defensive side, Gaimin Gladiators held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control proved to be crucial.
Carpe Diem analytics
The team Carpe Diem managed to secure 0 out of 0 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for Carpe Diem were Walco contributed 31 kills and wiz contributed 27 kills. 14523 of total damage by Carpe Diem could not prevent Gaimin Gladiators from securing the victory
On the defensive side, Carpe Diem struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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