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Teams advantage
Score
5.9
6.1
Inferno0.2
Win Rounds
13
16
Inferno3
Kills
88
99
Inferno11
Damage
10.22K
11.25K
Inferno1032
Economy
589.75K
639.8K
Inferno50050
Records Match
Record/Time/Map
Val/Avg
Set by
Rival
Historical Maps winrate Last 6 months
Ancient
R
94%
Nuke
R
86%
Vertigo
50%
Inferno
R
48%
Dust II
40%
Mirage
R
37%
Overpass
0%
Anubis
0%
Last 5 maps
Ancient
6%
16
3
Nuke
14%
7
11
Vertigo
50%
20
5
Inferno
52%
29
1
Dust II
40%
20
1
Mirage
38%
13
2
Overpass
0%
2
14
Anubis
0%
2
1
Last 5 maps
Ancient
100%
1
0
Nuke
100%
1
5
Vertigo
0%
0
6
Inferno
100%
3
0
Dust II
0%
0
0
Mirage
75%
4
0
Overpass
0%
1
2
Anubis
0%
0
3
Last results
Head to head
Past matches
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Info
Match analysis of BLINK vs Rapid Ninjas by the Bo3.gg Team
In the CS2 match between BLINK and Rapid Ninjas, a series of thrilling battles unfolded with a score of 0-1, on the following maps: Inferno, and victory was secured by Rapid Ninjas. The MVP of this match was Kamion.
Rapid Ninjas analytics
The team Rapid Ninjas secured 29 out of 29 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Inferno. They also successfully set 7 bombs during the match.
The standout players for Rapid Ninjas were Kamion contributed 25 kills and Aaron contributed 22 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 11253 overall damage.
On the defensive side, Rapid Ninjas held their ground firmly, successfully defending 15 bomb plants. Their defensive coordination and site control proved to be crucial.
BLINK analytics
The team BLINK managed to secure 0 out of 29 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for BLINK were deb0 contributed 18 kills and Krabeni contributed 19 kills. 10221 of total damage by BLINK could not prevent Rapid Ninjas from securing the victory
On the defensive side, BLINK struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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