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Records Inferno
Record/Time/Map
Val/Avg
Set by
Rival
Fast bomb plant (sec)
00:32s01:22s
Flash blinded on a map (opp)
5927
HE damage (avg/round)
19.83.4
Molotov damage (avg/round)
6.72
Flash duration on a map (sec)
01:23s00:35s
Flash blinded on a map (opp)
7327
Tec-9 damage (avg/round)
16.33.7
Assists on a map
11.964.5251
Shots (total/round)
10016
Damage (total/round)
40073
BESTIA on Inferno Analysis
BESTIA demonstrated their prowers on Inferno, securing 13 out of 23 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for BESTIA on Inferno were luchov, who contributed 21 kills, and tomaszin, who added 20 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Inferno, the team inflicted a total of 8915 overall damage.
On the defensive side of Inferno, BESTIA held their ground firmly, successfully defending 7 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
RED Canids on Inferno Analysis
Inferno proved to be a challenging battleground for RED Canids, as they managed to secure 10 out of 23 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for RED Canids on Inferno included felps, who contributed 19 kills, and venomzera, who added 17 kills. Despite their individual efforts, inflicting 8149 total damage, RED Canids couldn't prevent BESTIA from securing victory on Inferno
On the defensive side of Inferno, RED Canids struggled to hold their ground, successfully defending 5 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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