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Przewaga drużyn Inferno (M1)
Rekordy Inferno
Rekord/Czas/Mapa
W/Ś
Ustaw według
Rywal
Szybkie podłożenie bomby (sec)
00:32s01:22s
Oślepienie flashem na mapie (opp)
5927
Obrażenia od granatu (avg/round)
19.83.4
Obrażenia od koktajla Mołotowa (śr./runda)
6.72
Czas trwania oślepienia flashem na mapie (sec)
01:23s00:35s
Oślepienie flashem na mapie (opp)
7327
Obrażenia od Tec-9 (avg/round)
16.33.7
Asysty na mapie
11.964.5251
Strzały (total/round)
10016
Obrażenia (total/round)
40073
Informacja
Map Analysis of BESTIA vs RED Canids by the Bo3.gg Team
BESTIA on Inferno Analysis
BESTIA demonstrated their prowers on Inferno, securing 13 out of 23 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for BESTIA on Inferno were luchov, who contributed 21 kills, and tomaszin, who added 20 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Inferno, the team inflicted a total of 8915 overall damage.
On the defensive side of Inferno, BESTIA held their ground firmly, successfully defending 7 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
RED Canids on Inferno Analysis
Inferno proved to be a challenging battleground for RED Canids, as they managed to secure 10 out of 23 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for RED Canids on Inferno included felps, who contributed 19 kills, and venomzera, who added 17 kills. Despite their individual efforts, inflicting 8149 total damage, RED Canids couldn't prevent BESTIA from securing victory on Inferno
On the defensive side of Inferno, RED Canids struggled to hold their ground, successfully defending 5 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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