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98
102
30
-4
372
14:16
24
2
-1%
Teams advantage Inferno (M3)
Records Inferno
Record/Time/Map
Val/Avg
Set by
Rival
Molotov damage (avg/round)
9.42
M4A1 kills on a map
154.6963
HE damage (avg/round)
13.33.4
HE damage (avg/round)
14.83.4
Molotov damage (avg/round)
112
HE damage (avg/round)
183.4
Shots (total/round)
12016
Damage (total/round)
40473
Shots (total/round)
10316
Multikill x-
4
Info
Map Analysis of Bad News Bears vs Prison Break by the Bo3.gg Team
Bad News Bears on Inferno Analysis
Bad News Bears demonstrated their prowers on Inferno, securing 16 out of 30 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for Bad News Bears on Inferno were MoMo, who contributed 21 kills, and Spongey, who added 24 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Inferno, the team inflicted a total of 11159 overall damage.
On the defensive side of Inferno, Bad News Bears held their ground firmly, successfully defending 10 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
Prison Break on Inferno Analysis
Inferno proved to be a challenging battleground for Prison Break, as they managed to secure 14 out of 30 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for Prison Break on Inferno included Elk, who contributed 29 kills, and droid, who added 23 kills. Despite their individual efforts, inflicting 11311 total damage, Prison Break couldn't prevent Bad News Bears from securing victory on Inferno
On the defensive side of Inferno, Prison Break struggled to hold their ground, successfully defending 9 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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