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297
316
64
-19
344
42:53
68
2
Overpass6
-5%
Records Match
Record/Time/Map
Val/Avg
Set by
Rival
Openning kills on a map
03
Damage (total/round)
38673
Player score (round)
37821012
Flash duration on a round (sec)
00:15s00:05s
Flash duration on a round (sec)
00:16s00:05s
Flash duration on a round (sec)
00:20s00:05s
Flash duration on a round (sec)
00:16s00:05s
Flash duration on a round (sec)
00:22s00:05s
Defuse at the last second
02:18s
Molotov damage (avg/round)
7.32
Lineups
Historical Maps winrate Last 6 months
Vertigo
67%
Ancient
44%
Mirage
31%
Overpass
29%
Nuke
15%
Inferno
8%
Dust II
6%
Last 5 maps
Vertigo
0%
0
45
Ancient
44%
18
13
Mirage
44%
16
20
Overpass
62%
21
12
Nuke
60%
20
5
Inferno
52%
25
14
Dust II
73%
22
7
Last 5 maps
Vertigo
67%
6
0
Ancient
0%
0
14
Mirage
75%
4
8
Overpass
33%
9
1
Nuke
75%
4
0
Inferno
60%
5
3
Dust II
67%
3
5
Last results
Head to head
Past matches
- lwwlw
- llwll
Info
Match analysis of Bad News Bears vs Carpe Diem by the Bo3.gg Team
In the CS2 match between Bad News Bears and Carpe Diem, a series of thrilling battles unfolded with a score of 1-2, on the following maps: Inferno, Nuke, Overpass, and victory was secured by Carpe Diem. The MVP of this match was HexT.
Carpe Diem analytics
The team Carpe Diem secured 41 out of 81 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Nuke. They also successfully set 8 bombs during the match.
The standout players for Carpe Diem were HexT contributed 66 kills and CLASIA contributed 68 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 34696 overall damage.
On the defensive side, Carpe Diem held their ground firmly, successfully defending 21 bomb plants. Their defensive coordination and site control proved to be crucial.
Bad News Bears analytics
The team Bad News Bears managed to secure 40 out of 81 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 6 plants during the match did not lead the team to victory.
The standout players for Bad News Bears were Swahn contributed 58 kills and MoMo contributed 67 kills. 33552 of total damage by Bad News Bears could not prevent Carpe Diem from securing the victory
On the defensive side, Bad News Bears struggled to hold their ground, successfully defending 20 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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