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Teams advantage Inferno (M1)
Records Inferno
Record/Time/Map
Val/Avg
Set by
Rival
M4A1 kills on a map
94.6963
M4A1 damage (avg/round)
54.216.7
GLOCK damage (avg/round)
11.13.8
Tec-9 damage (avg/round)
153.4
USP kills on a map
31.616
USP damage (avg/round)
15.24.6
USP kills on a map
51.616
USP damage (avg/round)
27.64.6
M4A1 kills on a map
104.6963
M4A1 damage (avg/round)
60.916.7
Info
Map Analysis of ATK vs Gaimin Gladiators by the Bo3.gg Team
ATK on Inferno Analysis
ATK demonstrated their prowers on Inferno, securing 16 out of 19 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for ATK on Inferno were b0denmaster, who contributed 22 kills, and Fadey, who added 20 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Inferno, the team inflicted a total of 9606 overall damage.
On the defensive side of Inferno, ATK held their ground firmly, successfully defending 13 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
Gaimin Gladiators on Inferno Analysis
Inferno proved to be a challenging battleground for Gaimin Gladiators, as they managed to secure 3 out of 19 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for Gaimin Gladiators on Inferno included nosraC, who contributed 14 kills, and Bwills, who added 9 kills. Despite their individual efforts, inflicting 6140 total damage, Gaimin Gladiators couldn't prevent ATK from securing victory on Inferno
On the defensive side of Inferno, Gaimin Gladiators struggled to hold their ground, successfully defending 1 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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