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Teams advantage
Records Match
Record/Time/Map
Val/Avg
Set by
Rival
HE damage (avg/round)
12.63.4
HE damage (avg/round)
16.33.4
Galil kills on a map
61.8064
Galil damage (avg/round)
20.65.6
GLOCK kills on a map
41.4398
GLOCK damage (avg/round)
12.13.8
Molotov damage (avg/round)
9.92
Smoke thrown on a map
2915.0371
Player score (round)
41431012
Multikill x-
4
Historical Maps winrate Last 6 months
Ancient
83%
Nuke
60%
Inferno
31%
Dust II
18%
Mirage
18%
Vertigo
12%
Overpass
11%
Last 5 maps
Ancient
83%
12
11
Nuke
0%
0
65
Inferno
51%
37
17
Dust II
68%
22
14
Mirage
65%
34
14
Vertigo
62%
13
17
Overpass
52%
25
11
Last 5 maps
Ancient
0%
0
14
Nuke
60%
5
1
Inferno
20%
5
2
Dust II
50%
4
5
Mirage
83%
6
2
Vertigo
50%
2
10
Overpass
63%
8
0
Last results
Head to head
Info
Match analysis of ATK vs EG White by the Bo3.gg Team
In the CS2 match between ATK and EG White, a series of thrilling battles unfolded with a score of 0-1, on the following maps: Inferno, and victory was secured by EG White. The MVP of this match was djay.
EG White analytics
The team EG White secured 0 out of 0 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Inferno. They also successfully set 0 bombs during the match.
The standout players for EG White were djay contributed 28 kills and viz contributed 20 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 10160 overall damage.
On the defensive side, EG White held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control proved to be crucial.
ATK analytics
The team ATK managed to secure 0 out of 0 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for ATK were Swisher contributed 23 kills and b0denmaster contributed 21 kills. 10065 of total damage by ATK could not prevent EG White from securing the victory
On the defensive side, ATK struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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