Teams advantage
Records Match
Record/Time/Map
Val/Avg
Set by
Rival
Fast bomb plant (sec)
00:24s01:24s
Fast bomb plant (sec)
00:32s01:24s
Flash blinded on a map (opp)
5728
Molotov damage (avg/round)
6.32
Molotov damage (avg/round)
7.22
Shots (total/round)
8416
Player score (round)
35491010
Damage (total/round)
40073
Player score (round)
36171010
Multikill x-
4
Historical Maps winrate Last 6 months
Inferno
65%
Anubis
62%
Dust II
29%
Ancient
13%
Nuke
10%
Mirage
6%
Vertigo
4%
Last 5 maps
Inferno
65%
17
6
Anubis
100%
1
33
Dust II
33%
12
8
Ancient
61%
18
2
Nuke
47%
15
5
Mirage
54%
13
7
Vertigo
40%
10
11
Last 5 maps
Inferno
0%
0
35
Anubis
38%
16
15
Dust II
62%
13
6
Ancient
48%
23
6
Nuke
57%
23
2
Mirage
60%
15
0
Vertigo
44%
9
13
Last results
Head to head
Info
Match analysis of Astralis vs HEROIC by the Bo3.gg Team
In the CS2 match between Astralis and HEROIC, a series of thrilling battles unfolded with a score of 0-2, on the following maps: Ancient, Mirage, and victory was secured by HEROIC. The MVP of this match was Nertz.
HEROIC analytics
The team HEROIC secured 0 out of 0 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Ancient, Mirage. They also successfully set 0 bombs during the match.
The standout players for HEROIC were Nertz contributed 39 kills and degster contributed 37 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 17230 overall damage.
On the defensive side, HEROIC held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control proved to be crucial.
Astralis analytics
The team Astralis managed to secure 0 out of 0 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for Astralis were stavn contributed 33 kills and Jabbi contributed 29 kills. 15201 of total damage by Astralis could not prevent HEROIC from securing the victory
On the defensive side, Astralis struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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