Teams advantage
Records Match
Record/Time/Map
Val/Avg
Set by
Rival
USP kills on a map
41.616
USP damage (avg/round)
19.14.6
Flash duration on a map (sec)
01:13s00:39s
Flash duration on a map (sec)
01:13s00:39s
GLOCK kills on a map
31.4398
GLOCK damage (avg/round)
20.23.8
Smoke thrown on a map
1615.0371
AK47 kills on a map
136.732
AK47 damage (avg/round)
63.225.3
USP kills on a map
31.616
Historical Maps winrate Last 6 months
Dust II
64%
Mirage
52%
Train
45%
Vertigo
15%
Nuke
14%
Overpass
12%
Inferno
4%
Last 5 maps
Dust II
64%
25
5
Mirage
0%
0
47
Train
55%
11
12
Vertigo
60%
15
10
Nuke
47%
19
8
Overpass
50%
12
9
Inferno
69%
35
1
Last 5 maps
Dust II
0%
0
39
Mirage
52%
21
1
Train
100%
7
10
Vertigo
75%
8
8
Nuke
33%
24
4
Overpass
38%
13
13
Inferno
65%
23
2
Last results
Head to head
Info
Match analysis of Astralis vs FURIA by the Bo3.gg Team
In the CS2 match between Astralis and FURIA, a series of thrilling battles unfolded with a score of 0-2, on the following maps: Vertigo, Train, and victory was secured by FURIA. The MVP of this match was arT.
FURIA analytics
The team FURIA secured 0 out of 0 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Vertigo, Train. They also successfully set 0 bombs during the match.
The standout players for FURIA were arT contributed 44 kills and VINI contributed 43 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 19217 overall damage.
On the defensive side, FURIA held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control proved to be crucial.
Astralis analytics
The team Astralis managed to secure 0 out of 0 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for Astralis were Magisk contributed 30 kills and dev1ce contributed 30 kills. 13511 of total damage by Astralis could not prevent FURIA from securing the victory
On the defensive side, Astralis struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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