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Teams advantage
Records Match
Record/Time/Map
Val/Avg
Set by
Rival
Fast bomb plant (sec)
00:29s01:30s
Fast bomb plant (sec)
00:27s01:30s
GLOCK damage (avg/round)
12.43.8
Molotov damage (avg/round)
6.52
Flash blinded on a map (opp)
7530
Shots (total/round)
9516
Multikill x-
4
Clutch (opponents)
2
Teammate kills
1
Molotov damage (total/round)
8823.8
![Dust II](/_opt/_/img/maps/backgrounds/dust.webp)
![Mirage](/_opt/_/img/maps/backgrounds/mirage.webp)
![Inferno](/_opt/_/img/maps/backgrounds/inferno.webp)
![Overpass](/_opt/_/img/maps/backgrounds/overpass.webp)
![Nuke](/_opt/_/img/maps/backgrounds/nuke.webp)
![Vertigo](/_opt/_/img/maps/backgrounds/vertigo.webp)
![Ancient](/_opt/_/img/maps/backgrounds/ancient.webp)
Historical Maps winrate Last 6 months
Mirage
50%
Overpass
21%
Vertigo
20%
Ancient
14%
Dust II
12%
Nuke
7%
Inferno
4%
Anubis
0%
Last 5 maps
Mirage
0%
0
3
Overpass
71%
7
1
Vertigo
0%
2
1
Ancient
64%
14
0
Dust II
62%
13
1
Nuke
60%
10
1
Inferno
54%
13
1
Anubis
0%
0
0
Last 5 maps
Mirage
50%
6
7
Overpass
50%
10
5
Vertigo
20%
5
9
Ancient
50%
10
2
Dust II
50%
2
19
Nuke
67%
6
11
Inferno
50%
10
3
Anubis
0%
0
2
Last results
Head to head
Info
Match analysis of ARCTIC vs 00NATION by the Bo3.gg Team
In the CS2 match between ARCTIC and 00NATION, a series of thrilling battles unfolded with a score of 2-1, on the following maps: Ancient, Overpass, Inferno, and victory was secured by ARCTIC. The MVP of this match was try.
ARCTIC analytics
The team ARCTIC secured 0 out of 0 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Ancient, Inferno. They also successfully set 0 bombs during the match.
The standout players for ARCTIC were MaLLby contributed 58 kills and history contributed 56 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 26773 overall damage.
On the defensive side, ARCTIC held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control proved to be crucial.
00NATION analytics
The team 00NATION managed to secure 0 out of 0 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for 00NATION were try contributed 61 kills and latto contributed 44 kills. 26311 of total damage by 00NATION could not prevent ARCTIC from securing the victory
On the defensive side, 00NATION struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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