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Records Match
Record/Time/Map
Val/Avg
Set by
Rival
Fast bomb plant (sec)
00:30s01:30s
Fast bomb plant (sec)
00:25s01:30s
Smoke thrown on a map
3715.0373
M4A4 kills on a map
163.6419
M4A4 damage (avg/round)
41.712.7
Player score (round)
52481012
Multikill x-
4
Multikill x-
4
Clutch (opponents)
3
Knife kills
11
Historical Maps winrate Last 6 months
Vertigo
100%
Overpass
71%
Anubis
31%
Nuke
17%
Mirage
8%
Inferno
7%
Ancient
3%
Last 5 maps
Vertigo
0%
0
9
Overpass
71%
7
3
Anubis
25%
4
4
Nuke
67%
6
4
Mirage
75%
4
1
Inferno
40%
5
3
Ancient
57%
7
0
Last 5 maps
Vertigo
100%
2
1
Overpass
0%
1
6
Anubis
56%
9
0
Nuke
50%
8
0
Mirage
67%
6
3
Inferno
33%
6
1
Ancient
60%
5
0
Last results
Head to head
Past matches
- wwlll
- llwwl
Info
Match analysis of ARCRED vs ThunderFlash by the Bo3.gg Team
In the CS2 match between ARCRED and ThunderFlash, a series of thrilling battles unfolded with a score of 0-2, on the following maps: Nuke, Mirage, and victory was secured by ThunderFlash. The MVP of this match was Flayy.
ThunderFlash analytics
The team ThunderFlash secured 38 out of 70 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Nuke, Mirage. They also successfully set 2 bombs during the match.
The standout players for ThunderFlash were Flayy contributed 69 kills and cej0t contributed 60 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 28548 overall damage.
On the defensive side, ThunderFlash held their ground firmly, successfully defending 25 bomb plants. Their defensive coordination and site control proved to be crucial.
ARCRED analytics
The team ARCRED managed to secure 32 out of 70 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 5 plants during the match did not lead the team to victory.
The standout players for ARCRED were 1NVISIBLE contributed 55 kills and Sh4GGi contributed 53 kills. 26003 of total damage by ARCRED could not prevent ThunderFlash from securing the victory
On the defensive side, ARCRED struggled to hold their ground, successfully defending 22 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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