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109
119
29
-10
361
16:16
31
6
-3%
Teams advantage Inferno (M1)
Records Inferno
Record/Time/Map
Val/Avg
Set by
Rival
Fast bomb plant (sec)
00:31s01:30s
HE damage (avg/round)
12.83.4
Flash duration on a map (sec)
02:31s00:39s
Smoke thrown on a map
3515.0371
Player score (round)
35771012
Shots (total/round)
9716
Shots (total/round)
9516
Player score (round)
39541012
Shots (total/round)
9516
Player score (round)
35361012
Lineups
Lineup
Starter
Starter
Starter
Starter
Starter
Lineup
Starter
Starter
Starter
Starter
Starter
Historical Maps winrate Last 6 months
Nuke
67%
Anubis
48%
Dust II
31%
Overpass
31%
Inferno
12%
Vertigo
8%
Ancient
7%
Mirage
2%
Last 5 maps
Nuke
67%
6
45
Anubis
81%
16
3
Dust II
71%
7
3
Overpass
67%
24
7
Inferno
50%
26
22
Vertigo
43%
14
27
Ancient
71%
28
17
Mirage
62%
26
5
Last 5 maps
Nuke
0%
4
40
Anubis
33%
6
17
Dust II
40%
5
2
Overpass
36%
11
35
Inferno
62%
13
9
Vertigo
35%
17
17
Ancient
64%
22
0
Mirage
64%
28
0
Last results
Head to head
Past matches
- lwlwl
- wlllw
Info
Map Analysis of Apeks vs Bad News Eagles by the Bo3.gg Team
Bad News Eagles on Inferno Analysis
Bad News Eagles demonstrated their prowers on Inferno, securing 19 out of 35 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for Bad News Eagles on Inferno were rigoN, who contributed 28 kills, and juanflatroo, who added 20 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Inferno, the team inflicted a total of 12636 overall damage.
On the defensive side of Inferno, Bad News Eagles held their ground firmly, successfully defending 7 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
Apeks on Inferno Analysis
Inferno proved to be a challenging battleground for Apeks, as they managed to secure 16 out of 35 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for Apeks on Inferno included jL, who contributed 32 kills, and STYKO, who added 24 kills. Despite their individual efforts, inflicting 13499 total damage, Apeks couldn't prevent Bad News Eagles from securing victory on Inferno
On the defensive side of Inferno, Apeks struggled to hold their ground, successfully defending 6 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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