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Teams advantage
Score
4.8
7.2
Ancient2.4
Win Rounds
0
0
Ancient0
Kills
0
0
Ancient0
Damage
0
0
Ancient0
Economy
234.3K
352K
Ancient117700
Records Match
Record/Time/Map
Val/Avg
Set by
Rival
M4A1 kills on a map
74.3478
Galil kills on a map
31.8168
Tec-9 kills on a map
31.3011
Galil kills on a map
31.8168
M4A1 kills on a map
84.3478
Assists on a map
7.54.4746
Trades on a map
6.453.3972
Speed Round (sec)
00:30s01:55s
Speed Round (sec)
00:22s01:55s
Speed Round (sec)
00:19s01:55s
Historical Maps winrate Last 6 months
Info
Match analysis of Amped vs MIGHT by the Bo3.gg Team
In the CS2 match between Amped and MIGHT, a series of thrilling battles unfolded with a score of 0-1, on the following maps: Ancient, and victory was secured by MIGHT. The MVP of this match was CoJoMo.
MIGHT analytics
The team MIGHT secured 13 out of 15 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Ancient. They also successfully set 0 bombs during the match.
The standout players for MIGHT were CoJoMo contributed 17 kills and Jonji contributed 14 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 6442 overall damage.
On the defensive side, MIGHT held their ground firmly, successfully defending 11 bomb plants. Their defensive coordination and site control proved to be crucial.
Amped analytics
The team Amped managed to secure 2 out of 15 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for Amped were Bones contributed 11 kills and Stay_Classy contributed 6 kills. 3973 of total damage by Amped could not prevent MIGHT from securing the victory
On the defensive side, Amped struggled to hold their ground, successfully defending 1 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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