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Records Inferno
Record/Time/Map
Val/Avg
Set by
Rival
Rounds win streak
133
USP damage (avg/round)
13.14.6
Molotov damage (avg/round)
6.82
Deagle kills on a map
31.6964
Deagle damage (avg/round)
21.65.4
GLOCK kills on a map
31.4398
GLOCK damage (avg/round)
18.23.8
HE damage (avg/round)
11.83.4
AK47 kills on a map
126.732
AK47 damage (avg/round)
66.425.3
Historical Maps winrate Last 6 months
Dust II
100%
Mirage
67%
Overpass
57%
Ancient
49%
Vertigo
14%
Nuke
13%
Inferno
5%
Last 5 maps
Dust II
100%
3
12
Mirage
67%
3
8
Overpass
57%
7
2
Ancient
22%
9
5
Vertigo
36%
11
1
Nuke
0%
2
13
Inferno
60%
20
0
Last 5 maps
Dust II
0%
2
8
Mirage
0%
0
14
Overpass
0%
0
7
Ancient
71%
7
4
Vertigo
50%
2
1
Nuke
13%
8
3
Inferno
55%
11
0
Info
Map Analysis of Ambush vs FTW by the Bo3.gg Team
Ambush on Inferno Analysis
Ambush demonstrated their prowers on Inferno, securing 16 out of 17 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for Ambush on Inferno were SoneSb, who contributed 23 kills, and drac, who added 21 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Inferno, the team inflicted a total of 8346 overall damage.
On the defensive side of Inferno, Ambush held their ground firmly, successfully defending 14 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
FTW on Inferno Analysis
Inferno proved to be a challenging battleground for FTW, as they managed to secure 1 out of 17 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for FTW on Inferno included story, who contributed 12 kills, and ewjerkz, who added 11 kills. Despite their individual efforts, inflicting 5406 total damage, FTW couldn't prevent Ambush from securing victory on Inferno
On the defensive side of Inferno, FTW struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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