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Teams advantage
Records Match
Record/Time/Map
Val/Avg
Set by
Rival
Fast bomb plant (sec)
00:26s01:24s
Fast bomb plant (sec)
00:32s01:24s
USP damage (avg/round)
13.54.8
USP kills on a map
41.5986
USP damage (avg/round)
15.84.8
Damage (total/round)
40773
Player score (round)
36341010
Multikill x-
4
Multikill x-
4
Multikill x-
4
Historical Maps winrate Last 6 months
Nuke
56%
Inferno
28%
Mirage
18%
Dust II
11%
Ancient
8%
Vertigo
7%
Anubis
6%
Last 5 maps
Nuke
0%
0
27
Inferno
61%
28
1
Mirage
54%
13
4
Dust II
33%
21
10
Ancient
43%
28
2
Vertigo
50%
14
4
Anubis
35%
17
8
Last 5 maps
Nuke
56%
52
0
Inferno
33%
27
9
Mirage
36%
11
31
Dust II
44%
9
19
Ancient
51%
51
3
Vertigo
57%
44
2
Anubis
41%
51
8
Last results
Info
Match analysis of Alliance vs Verdant by the Bo3.gg Team
In the CS2 match between Alliance and Verdant, a series of thrilling battles unfolded with a score of 2-1, on the following maps: Anubis, Vertigo, Inferno, and victory was secured by Alliance. The MVP of this match was avid.
Alliance analytics
The team Alliance secured 0 out of 0 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Anubis, Inferno. They also successfully set 0 bombs during the match.
The standout players for Alliance were avid contributed 41 kills and PlesseN contributed 26 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 17254 overall damage.
On the defensive side, Alliance held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control proved to be crucial.
Verdant analytics
The team Verdant managed to secure 0 out of 0 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for Verdant were Extinct contributed 27 kills and dobbo contributed 28 kills. 16540 of total damage by Verdant could not prevent Alliance from securing the victory
On the defensive side, Verdant struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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