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Teams advantage
Score
6
6.3
Vertigo1.5
Win Rounds
27
41
Vertigo7
Kills
226
246
Vertigo28
Damage
25.54K
26.72K
Vertigo2301
Economy
1.34M
1.45M
Vertigo50900
Records Match
Record/Time/Map
Val/Avg
Set by
Rival
AK47 kills on a map
146.732
AK47 damage (avg/round)
62.525.3
Galil damage (avg/round)
17.65.6
Flash duration on a map (sec)
01:17s00:39s
AK47 damage (avg/round)
57.525.3
GLOCK damage (avg/round)
13.83.8
GLOCK kills on a map
31.4398
GLOCK kills on a map
41.4398
GLOCK damage (avg/round)
21.33.8
M4A4 damage (avg/round)
41.512.7
Historical Maps winrate Last 6 months
Nuke
69%
Ancient
63%
Inferno
A
21%
Dust II
10%
Overpass
4%
Mirage
2%
Vertigo
0%
Last 5 maps
Nuke
0%
0
7
Ancient
0%
0
2
Inferno
50%
4
0
Dust II
50%
2
2
Overpass
50%
2
0
Mirage
75%
4
0
Vertigo
67%
3
4
Last 5 maps
Nuke
69%
26
1
Ancient
63%
8
3
Inferno
29%
7
28
Dust II
60%
10
18
Overpass
54%
13
15
Mirage
77%
13
6
Vertigo
67%
12
8
Info
Match analysis of AURA vs ENCE by the Bo3.gg Team
In the CS2 match between AURA and ENCE, a series of thrilling battles unfolded with a score of 1-2, on the following maps: Vertigo, Overpass, Mirage, and victory was secured by ENCE. The MVP of this match was Snappi.
ENCE analytics
The team ENCE secured 41 out of 68 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Overpass, Mirage. They also successfully set 5 bombs during the match.
The standout players for ENCE were Snappi contributed 59 kills and dycha contributed 54 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 26722 overall damage.
On the defensive side, ENCE held their ground firmly, successfully defending 21 bomb plants. Their defensive coordination and site control proved to be crucial.
AURA analytics
The team AURA managed to secure 27 out of 68 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 4 plants during the match did not lead the team to victory.
The standout players for AURA were hype contributed 59 kills and SHiNE contributed 46 kills. 25539 of total damage by AURA could not prevent ENCE from securing the victory
On the defensive side, AURA struggled to hold their ground, successfully defending 13 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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