Ended
1
3DMAX
0 - 2
SAW
Full stats

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Nuke
10 - 13
Dust II
14 - 16
3DMAX Scoreboard Dust II (M2)

+/-

ROUNDS SCORES

17

18

5

-1

64

6:3

3

1

5.9

-11%

20

17

9

+3

66

0:0

4

0

5.9

-2%

20

23

6

-3

72

5:5

4

0

5.9

+3%

16

25

3

-9

66

4:5

3

0

5.1

-14%

11

21

5

-10

47

0:2

3

0

4.3

-30%

Total

84

104

28

-20

315

15:15

17

1

5.4

-11%

SAW Scoreboard Dust II (M2)

+/-

ROUNDS SCORES

MVP

28

23

8

+5

103

6:3

9

0

7.2

+11%

25

15

4

+10

88

6:3

5

0

7.1

+18%

20

16

7

+4

66

2:5

4

0

5.9

+6%

15

16

9

-1

52

1:1

4

0

5.3

-9%

13

14

5

-1

57

0:3

3

0

4.9

-8%

Total

101

84

33

+17

366

15:15

25

0

6.1

+4%

Teams advantage Dust II (M2)
Info
Map Analysis of 3DMAX vs SAW by the Bo3.gg Team

SAW on Dust II Analysis

SAW demonstrated their prowers on Dust II, securing 16 out of 30 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for SAW on Dust II were Shr, who contributed 28 kills, and story, who added 25 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Dust II, the team inflicted a total of 10967 overall damage.


On the defensive side of Dust II, SAW held their ground firmly, successfully defending 10 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


3DMAX on Dust II Analysis

Dust II proved to be a challenging battleground for 3DMAX, as they managed to secure 14 out of 30 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for 3DMAX on Dust II included Maka, who contributed 17 kills, and Lucky, who added 20 kills. Despite their individual efforts, inflicting 9445 total damage, 3DMAX couldn't prevent SAW from securing victory on Dust II


On the defensive side of Dust II, 3DMAX struggled to hold their ground, successfully defending 9 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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