Records Match
Record/Time/Map
Val/Avg
Set by
Rival
Galil kills on a map
31.8168
Galil damage (avg/round)
24.76
Flash duration on a map (sec)
00:41s00:36s
Flash blinded on a map (opp)
2928
Smoke thrown on a map
1014.3232
HE kills on a map
11.1189
Galil kills on a map
31.8168
Galil damage (avg/round)
16.26
HE damage (avg/round)
13.73.4
Flash blinded on a map (opp)
3628
Historical Maps winrate Last 6 months
Vertigo
27%
Mirage
25%
Dust II
20%
Inferno
14%
Ancient
10%
Anubis
10%
Nuke
0%
Last 5 maps
Vertigo
67%
18
18
Mirage
0%
1
67
Dust II
62%
26
15
Inferno
71%
28
9
Ancient
50%
40
22
Anubis
59%
51
3
Nuke
62%
45
5
Last 5 maps
Vertigo
40%
15
12
Mirage
25%
4
31
Dust II
82%
17
10
Inferno
57%
42
0
Ancient
40%
30
16
Anubis
49%
35
6
Nuke
62%
26
5
Info
Match analysis of 3DMAX vs Rhyno by the Bo3.gg Team
In the CS2 match between 3DMAX and Rhyno, a series of thrilling battles unfolded with a score of 2-1, on the following maps: Inferno, Ancient, Anubis, and victory was secured by 3DMAX. The MVP of this match was Lucky.
3DMAX analytics
The team 3DMAX secured 27 out of 55 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Inferno, Anubis. They also successfully set 8 bombs during the match.
The standout players for 3DMAX were Lucky contributed 37 kills and Ex3rcice contributed 40 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 18923 overall damage.
On the defensive side, 3DMAX held their ground firmly, successfully defending 6 bomb plants. Their defensive coordination and site control proved to be crucial.
Rhyno analytics
The team Rhyno managed to secure 28 out of 55 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 9 plants during the match did not lead the team to victory.
The standout players for Rhyno were TMKj contributed 41 kills and Ag1L contributed 37 kills. 18922 of total damage by Rhyno could not prevent 3DMAX from securing the victory
On the defensive side, Rhyno struggled to hold their ground, successfully defending 14 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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