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Records Vertigo
Record/Time/Map
Val/Avg
Set by
Rival
Fast bomb plant (sec)
00:29s01:24s
Molotov damage (avg/round)
6.32
AK47 kills on a map
156.4203
AK47 damage (avg/round)
69.125.2
GLOCK damage (avg/round)
13.54.2
Player score (round)
45011010
Player score (round)
36311010
Multikill x-
4
Multikill x-
4
Multikill x-
4
Historical Maps winrate Last 6 months
Dust II
30%
Ancient
29%
Vertigo
24%
Mirage
19%
Inferno
15%
Nuke
3%
Anubis
2%
Last 5 maps
Dust II
70%
27
16
Ancient
46%
41
19
Vertigo
69%
16
19
Mirage
0%
1
62
Inferno
79%
29
7
Nuke
61%
38
12
Anubis
55%
47
4
Last 5 maps
Dust II
100%
1
50
Ancient
75%
20
8
Vertigo
45%
20
8
Mirage
19%
21
25
Inferno
64%
11
26
Nuke
58%
24
10
Anubis
53%
32
1
Info
Map Analysis of 3DMAX vs MIBR by the Bo3.gg Team
MIBR on Vertigo Analysis
MIBR demonstrated their prowers on Vertigo, securing 13 out of 24 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for MIBR on Vertigo were saffee, who contributed 20 kills, and Lucaozy, who added 21 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Vertigo, the team inflicted a total of 8910 overall damage.
On the defensive side of Vertigo, MIBR held their ground firmly, successfully defending 8 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
3DMAX on Vertigo Analysis
Vertigo proved to be a challenging battleground for 3DMAX, as they managed to secure 11 out of 24 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for 3DMAX on Vertigo included Ex3rcice, who contributed 22 kills, and Djoko, who added 17 kills. Despite their individual efforts, inflicting 9055 total damage, 3DMAX couldn't prevent MIBR from securing victory on Vertigo
On the defensive side of Vertigo, 3DMAX struggled to hold their ground, successfully defending 7 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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