Ended
1
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Inferno
16 - 13
Dust II
4 - 13
Anubis
11 - 13
3DMAX Scoreboard Dust II (M2)

+/-

ROUNDS SCORES

10

12

4

-2

57

2:0

2

1

5.8

-9%

9

12

6

-3

73

2:2

1

0

5.7

-16%

8

14

4

-6

77

2:0

0

0

5.6

-20%

10

15

4

-5

78

2:3

3

0

5.6

-10%

7

11

4

-4

53

1:3

1

0

4.8

-20%

Total

44

64

22

-20

338

9:8

7

1

5.5

-15%

Illuminar Scoreboard Dust II (M2)

+/-

ROUNDS SCORES

18

8

2

+10

116

3:3

6

0

8.2

+42%

15

11

2

+4

94

2:3

4

2

7.3

+40%

11

9

3

+2

83

1:2

1

0

6.3

+14%

11

9

6

+2

65

1:0

3

0

6.2

+13%

7

9

1

-2

41

1:1

1

1

5.0

-20%

Total

62

46

14

+16

398

8:9

15

3

6.6

+18%

Teams advantage Dust II (M2)
Info
Map Analysis of 3DMAX vs Illuminar by the Bo3.gg Team

Illuminar on Dust II Analysis

Illuminar demonstrated their prowers on Dust II, securing 13 out of 17 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for Illuminar on Dust II were ultimate, who contributed 18 kills, and kadziu, who added 15 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Dust II, the team inflicted a total of 6762 overall damage.


On the defensive side of Dust II, Illuminar held their ground firmly, successfully defending 4 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


3DMAX on Dust II Analysis

Dust II proved to be a challenging battleground for 3DMAX, as they managed to secure 4 out of 17 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for 3DMAX on Dust II included Graviti, who contributed 10 kills, and Maka, who added 9 kills. Despite their individual efforts, inflicting 5751 total damage, 3DMAX couldn't prevent Illuminar from securing victory on Dust II


On the defensive side of Dust II, 3DMAX struggled to hold their ground, successfully defending 3 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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