Inferno
13 - 7
Ancient
11 - 13
Anubis
13 - 4
3DMAX Scoreboard Inferno (M1)

+/-

ROUNDS SCORES

MVP

25

12

7

+13

135

3:2

6

0

8.9

+69%

23

9

4

+14

105

2:2

8

1

8.3

+47%

15

10

4

+5

80

2:2

3

0

6.8

+14%

8

13

3

-5

57

1:1

2

0

4.9

-19%

7

12

3

-5

49

2:3

1

0

4.8

-29%

Total

78

56

21

+22

426

10:10

20

1

6.8

+16%

GUN5 Scoreboard Inferno (M1)

+/-

ROUNDS SCORES

19

16

6

+3

101

3:3

7

1

7.2

+17%

13

16

4

-3

75

1:1

3

0

5.7

-11%

8

15

2

-7

56

3:2

1

1

5.5

-23%

8

18

2

-10

55

2:1

1

0

4.9

-35%

8

13

3

-5

45

1:3

0

0

4.7

+4%

Total

56

78

17

-22

331

10:10

12

2

5.6

-10%

Teams advantage Inferno (M1)
Info
Map Analysis of 3DMAX vs GUN5 by the Bo3.gg Team

3DMAX on Inferno Analysis

3DMAX demonstrated their prowers on Inferno, securing 13 out of 20 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for 3DMAX on Inferno were NBK-, who contributed 25 kills, and Djoko, who added 23 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Inferno, the team inflicted a total of 8526 overall damage.


On the defensive side of Inferno, 3DMAX held their ground firmly, successfully defending 5 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


GUN5 on Inferno Analysis

Inferno proved to be a challenging battleground for GUN5, as they managed to secure 7 out of 20 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for GUN5 on Inferno included supra, who contributed 19 kills, and FinigaN, who added 13 kills. Despite their individual efforts, inflicting 6627 total damage, GUN5 couldn't prevent 3DMAX from securing victory on Inferno


On the defensive side of Inferno, GUN5 struggled to hold their ground, successfully defending 4 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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